André-LA
Game developer
from Brazil
Hi! I'm André L. Alvares!
I've been making games for at most seven years on my own, while professionally I worked for two years with Unity by making AR apps and teaching game development.
Recently I've been studying game development from scratch with C and SDL2 by making my own game framework Nene and published some games with it on game jams.
Eletronic Mail:
Please see my
GitHub
.
Main Games:
Octo Gravity
Jump and run on an octagon full of obstacles and overcome your own records! This is my first and main commercial release.
Made with: Unity
On Rails
Be lost on subways, guided by your grandma's messages on your smartphone. This game implements a low-poly 3D art, featuring pixel-art textures and low-res screen.
Made with: Unity
Nhóm Nhóm
Control a slime pirate waiter, serve slimes customers and deliver their respective orders! My final university game.
Made with: Unity
Tapioca Hunter
Hunt for tapiocas, but beware! There are ghosts around! Game made for Sega Mega Drive.
Made with: SGDK
Micro Quest
"The Knight" was given the mission to eliminate all the slimes that are infesting the tower.
Made with: Nelua, WASM-4, WebAssembly
Totally not Sumo
Push your opponents out, while dealing with an controller duality.
Made with: Nelua, WASM-4, WebAssembly
Space Pigs Revolution
Mobile shoot'em up game made on university, it's playable on the web for convenience.
Made with: Unity